PESTILENCE
A solo project that I am working on conceptualizing the 4 Horseman of the Apocalypse as if they were Video Game bosses. I so far (as of this application) have this much designed and explored for Pestilence. The other Horsemen are still in development.
GAME JAMS I PARTICIPATED IN (2025)
A short Point and Click game with the provided theme Tiny World. All art assets were made by me (2D and 3D). Coding done by me. Sounds taken from freesounds.org and accredited for, mixed by me.
Link to game: https://elucieliz.itch.io/snow-evac-tinyworld-gamejam
The game in its current state was developped in 10 days in Unity.
A short preview of a game designed during the MysteryGameDev's 2025 Game Jam with the theme "Last Message" . Unfortunately due to scheduling constraints, we were unable to publish a polished version. Despite that, I had the opportunity to collaborate with fantastic people for this game!
For this project, I was the 2D Artist for most assets and UI.
I was responsible for creating the desktop assets such as window, icons, background image, etc.
I was responsible for creating each asset separately for rooms that players could interact with.Â
The following assets were created by me for Project Madea and Fortune 501. They were created to be interactable UIs important to game progression:
a Rocket cursor (for Project Madea)
a file window (1 of various colours)
a magnifying glass cursor/icon (Fortune 201)
a camera icon (Project Madea)
an unused phone asset for information gathering (Fortune 501)
a Clipboard with 1 of 3 resume variations (Fortune 501)
Desktop layout (Project Madea)